Hello again! Today I will be talking about the Draxia RPG. I am going over the RPG as a whole, highlighting some of the more unique parts in it. I intend not only to provide information about the system, but give the reasoning behind it. In future posts this segment of the monthly blog will contain information about RPG game modules and new components being added to the system.
Hello everyone! Today is Draxia Lore Day. The fundamental driving force for almost everything in Draxia is magic. The production and use of magic influences where cities are founded, the types of jobs that exist, how people interact with beasts and monsters, even the architecture of buildings. With something as influential as magic in Draxia, it is important to understand how and why magic works to understand the world itself.
Hello everyone! It’s the first Friday of the month so I am going to talk about tabletop game development today. Specifically, the first expansion, Legends of Draxia: Corrupted Mana. I know many of you have heard me talk about it before, and some have even played it, but I wanted to make sure no one was left out of the loop. Continue reading →